![]() In situations where accuracy isn’t a concern, Torcleaver-Caladbolg’s weapon skill-can deal damage that rivals even the damage of the top weapon of this list. For this reason, it’s advised only for serious dark knights. Since this is an Aeonic weapon, it’s going to be pretty difficult to obtain, unless you’re part of an Aeonic Linkshell. It’s important to note that using Anguta unlocks the Darkness skillchain property for this weapon skill too, which sees to some use when closing level 4 skillchains. It restores around 20% of the damage it deals, making it incredibly easy for dark knights to keep their MP reserves topped up.Įntropy also has the valuable Gravitation skillchain property as well as Reverberation, making it an excellent tool when creating multi-step skillchains. Unfortunately, the weapon skill it’s attached to-Entropy-doesn’t do much damage at all instead it’s used as an MP generation tool, which it greatly excels at. This is a dark knight’s go-to weapon when skillchain damage is an important part of a group. Since this weapon offers a very nice TP bonus, it works well with weapon skills that have large fTP gains like Cross Reaper, Quietus and Insurgency. ![]() So it usually isn’t the first choice for a dark knight.Īnguta is the Aeonic scythe weapon, and boasts the powerful Store TP +10 and TP Bonus +500 stats. This means there’s a rather large potential dip in their DPS when they’re unable to act, such as being put to sleep or paralyzed.Īnd Liberator is a mythic weapon, meaning it’s going to take considerably more time to create than other weapons in this list. ![]() The mythic aftermath can be difficult to maintain due to having to spend so much TP to keep dark knights swinging their scythes. Insurgency also possesses the valuable Fusion skillchain property in addition to Compression, making it a respectable weapon skill for multi-step skillchains. ![]() It bears a strong fTP at 20 TP thresholds, 3000 TP being particularly important thanks to its synergy with the level 3 mythic aftermath, capable of granting a 40% Double Attack and 20% Triple Attack rate! Insurgency is also a very powerful weapon skill when wielding this weapon, but it isn’t that strong without it. Its Augments Absorb Spells V grants a massive +50% potency to their absorb spells, making dark knights capable of absorbing well over 60 of a single stat. Liberator is one of the more interesting mythic weapons out of all of them since it’s most often used for its incredible absorb-stats potency increases. ![]()
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